
Storyline
Role
Product & UI design
Timeline
2019 - 2020
Team
- Consulting
- Product
- Design
- Engineering
Skills
- Product & UI design
- Information architecture for research workflows
- Responsive web and mobile layouts
- Design system patterns (navigation, tables, cards, tabs)
- Frontend implementation
Outcomes
- Web platform for qualitative programs (e.g. Voice of the Student) with diagram, quotes, and insights workflows
- Consistent Storyline visual language from global nav through dense research tables and persona canvases
- Mobile companion flow from sign-in through projects, chapters, quotes, and insights
- Artifacts that bridge workshop walls, printed cards, and production UI for client teams
Storyline helps organizations find the right problems before they over-invest in the wrong ones—grounding strategy in customer voice, editorial discipline, and frameworks like Narrative Architecture™. The work that happens in facilitated sessions and on workshop walls still has to live somewhere after the room clears: researchers need a durable system to organize interviews, affinity notes, quotes, and the story they will take back to leadership.
I partnered with Storyline on the product side of that promise: a web-and-mobile workspace where programs such as Voice of the Student (for partners like College for America and Southern New Hampshire University) could move from sticky notes and printed persona cards into a single, navigable system. The interface had to respect how qualitative teams actually work—chapters and headings, Facts and Feelings, participant context, and insights that stay legible when the dataset grows.

From physical synthesis to software
Storyline’s on-site process produces serious surface area: walls of cards, typed personas, and facilitated alignment. The product job was to carry that fidelity forward without turning the app into a generic project tracker. Screens needed to feel like the same brand clients already trusted—red primary chrome, disciplined typography, and moments (like persona posters and quote cards) that could stand up in a stakeholder readout, not only in a database grid.


What I focused on
Research IA — project hierarchy, diagram chapters, tab model (Diagram, Quotes, Participants, Demographics, Insights), and flows that mirror how teams move from raw voice to structured themes.

Dense editorial UI — tables, filters, row actions, and category tags (e.g. Feeling vs Fact) that stay scannable at scale.

Persona and quote surfaces — layouts that privilege the pull-quote and portrait as hero content, with metadata and tags supporting—not competing with—the narrative.

Mobile companion — end-to-end flow from sign-in through project pickers, chapter navigation, quote feeds, and insight lists aligned with the web mental model.
Design system and build — reusable patterns for headers, tabs, cards, and actions so new client programs did not reinvent chrome; close collaboration with engineering for faithful, performant delivery.

Outcome
The platform gives Storyline and their client teams a single home for voice-led work: the same rigor that shows up on the wall can be revisited, edited, printed, and shared as the engagement evolves. Diagram structure, quote libraries, and persona storytelling stay connected—so “customer truth” is not a one-off deck but an operational layer teams can return to when priorities shift.